// noinspection JSUnresolvedReference /** * Field Google Map */ /* global jQuery, document, redux_change, redux, google */ (function ( $ ) { 'use strict'; redux.field_objects = redux.field_objects || {}; redux.field_objects.google_maps = redux.field_objects.google_maps || {}; /* LIBRARY INIT */ redux.field_objects.google_maps.init = function ( selector ) { if ( ! selector ) { selector = $( document ).find( '.redux-group-tab:visible' ).find( '.redux-container-google_maps:visible' ); } $( selector ).each( function ( i ) { let delayRender; const el = $( this ); let parent = el; if ( ! el.hasClass( 'redux-field-container' ) ) { parent = el.parents( '.redux-field-container:first' ); } if ( parent.is( ':hidden' ) ) { return; } if ( parent.hasClass( 'redux-field-init' ) ) { parent.removeClass( 'redux-field-init' ); } else { return; } // Check for delay render, which is useful for calling a map // render after JavaScript load. delayRender = Boolean( el.find( '.redux_framework_google_maps' ).data( 'delay-render' ) ); // API Key button. redux.field_objects.google_maps.clickHandler( el ); // Init our maps. redux.field_objects.google_maps.initMap( el, i, delayRender ); } ); }; /* INIT MAP FUNCTION */ redux.field_objects.google_maps.initMap = async function ( el, idx, delayRender ) { let delayed; let scrollWheel; let streetView; let mapType; let address; let defLat; let defLong; let defaultZoom; let mapOptions; let geocoder; let g_autoComplete; let g_LatLng; let g_map; let noLatLng = false; // Pull the map class. const mapClass = el.find( '.redux_framework_google_maps' ); const containerID = mapClass.attr( 'id' ); const autocomplete = containerID + '_autocomplete'; const canvas = containerID + '_map_canvas'; const canvasId = $( '#' + canvas ); const latitude = containerID + '_latitude'; const longitude = containerID + '_longitude'; // Add map index to data attr. // Why, say we want to use delay_render, // and want to init the map later on. // You'd need the index number in the // event of multiple map instances. // This allows one to retrieve it // later. $( mapClass ).attr( 'data-idx', idx ); if ( true === delayRender ) { return; } // Map has been rendered, no need to process again. if ( $( '#' + containerID ).hasClass( 'rendered' ) ) { return; } // If a map is set to delay render and has been initiated // from another scrip, add the 'render' class so rendering // does not occur. // It messes things up. delayed = Boolean( mapClass.data( 'delay-render' ) ); if ( true === delayed ) { mapClass.addClass( 'rendered' ); } // Create the autocomplete object, restricting the search // to geographical location types. g_autoComplete = await google.maps.importLibrary( 'places' ); g_autoComplete = new google.maps.places.Autocomplete( document.getElementById( autocomplete ), {types: ['geocode']} ); // Data bindings. scrollWheel = Boolean( mapClass.data( 'scroll-wheel' ) ); streetView = Boolean( mapClass.data( 'street-view' ) ); mapType = Boolean( mapClass.data( 'map-type' ) ); address = mapClass.data( 'address' ); address = decodeURIComponent( address ); address = address.trim(); // Set default Lat/lng. defLat = canvasId.data( 'default-lat' ); defLong = canvasId.data( 'default-long' ); defaultZoom = canvasId.data( 'default-zoom' ); // Eval whether to set maps based on lat/lng or address. if ( '' !== address ) { if ( '' === defLat || '' === defLong ) { noLatLng = true; } } else { noLatLng = false; } // Can't have empty values, or the map API will complain. // Set default for the middle of the United States. defLat = defLat ? defLat : 39.11676722061108; defLong = defLong ? defLong : -100.47761000000003; if ( noLatLng ) { // If displaying a map based on an address. geocoder = new google.maps.Geocoder(); // Set up Geocode and pass address. geocoder.geocode( {'address': address}, function ( results, status ) { let latitude; let longitude; // Function results. if ( status === google.maps.GeocoderStatus.OK ) { // A good address was passed. g_LatLng = results[0].geometry.location; // Set map options. mapOptions = { center: g_LatLng, zoom: defaultZoom, streetViewControl: streetView, mapTypeControl: mapType, scrollwheel: scrollWheel, mapTypeControlOptions: { style: google.maps.MapTypeControlStyle.HORIZONTAL_BAR, position: google.maps.ControlPosition.LEFT_BOTTOM }, mapId: 'REDUX_GOOGLE_MAPS', }; // Create map. g_map = new google.maps.Map( document.getElementById( canvas ), mapOptions ); // Get and set lat/long data. latitude = el.find( '#' + containerID + '_latitude' ); latitude.val( results[0].geometry.location.lat() ); longitude = el.find( '#' + containerID + '_longitude' ); longitude.val( results[0].geometry.location.lng() ); redux.field_objects.google_maps.renderControls( el, latitude, longitude, g_autoComplete, g_map, autocomplete, mapClass, g_LatLng, containerID ); } else { // No data found, alert the user. alert( 'Geocode was not successful for the following reason: ' + status ); } } ); } else { // If displaying map based on an lat/lng. g_LatLng = new google.maps.LatLng( defLat, defLong ); // Set map options. mapOptions = { center: g_LatLng, zoom: defaultZoom, // Start off far unless an item is selected, set by php. streetViewControl: streetView, mapTypeControl: mapType, scrollwheel: scrollWheel, mapTypeControlOptions: { style: google.maps.MapTypeControlStyle.HORIZONTAL_BAR, position: google.maps.ControlPosition.LEFT_BOTTOM }, mapId: 'REDUX_GOOGLE_MAPS', }; // Create the map. g_map = new google.maps.Map( document.getElementById( canvas ), mapOptions ); redux.field_objects.google_maps.renderControls( el, latitude, longitude, g_autoComplete, g_map, autocomplete, mapClass, g_LatLng, containerID ); } }; redux.field_objects.google_maps.renderControls = function ( el, latitude, longitude, g_autoComplete, g_map, autocomplete, mapClass, g_LatLng, containerID ) { let markerTooltip; let infoWindow; let g_marker; let geoAlert = mapClass.data( 'geo-alert' ); // Get HTML. const input = document.getElementById( autocomplete ); // Set objects into the map. g_map.controls[google.maps.ControlPosition.TOP_LEFT].push( input ); // Bind objects to the map. g_autoComplete = new google.maps.places.Autocomplete( input ); g_autoComplete.bindTo( 'bounds', g_map ); // Get the marker tooltip data. markerTooltip = mapClass.data( 'marker-tooltip' ); markerTooltip = decodeURIComponent( markerTooltip ); // Create infoWindow. infoWindow = new google.maps.InfoWindow(); // Create marker. g_marker = new google.maps.Marker( { position: g_LatLng, map: g_map, anchorPoint: new google.maps.Point( 0, - 29 ), draggable: true, title: markerTooltip, animation: google.maps.Animation.DROP } ); geoAlert = decodeURIComponent( geoAlert ); // Place change. google.maps.event.addListener( g_autoComplete, 'place_changed', function () { let place; let address; let markerTooltip; infoWindow.close(); // Get place data. place = g_autoComplete.getPlace(); // Display alert if something went wrong. if ( ! place.geometry ) { window.alert( geoAlert ); return; } console.log( place.geometry.viewport ); // If the place has a geometry, then present it on a map. if ( place.geometry.viewport ) { g_map.fitBounds( place.geometry.viewport ); } else { g_map.setCenter( place.geometry.location ); g_map.setZoom( 17 ); // Why 17? Because it looks good. } markerTooltip = mapClass.data( 'marker-tooltip' ); markerTooltip = decodeURIComponent( markerTooltip ); // Set the marker icon. g_marker = new google.maps.Marker( { position: g_LatLng, map: g_map, anchorPoint: new google.maps.Point( 0, - 29 ), title: markerTooltip, clickable: true, draggable: true, animation: google.maps.Animation.DROP } ); // Set marker position and display. g_marker.setPosition( place.geometry.location ); g_marker.setVisible( true ); // Form array of address components. address = ''; if ( place.address_components ) { address = [( place.address_components[0] && place.address_components[0].short_name || '' ), ( place.address_components[1] && place.address_components[1].short_name || '' ), ( place.address_components[2] && place.address_components[2].short_name || '' )].join( ' ' ); } // Set the default marker info window with address data. infoWindow.setContent( '
' + place.name + '
' + address ); infoWindow.open( g_map, g_marker ); // Run Geolocation. redux.field_objects.google_maps.geoLocate( g_autoComplete ); // Fill in address inputs. redux.field_objects.google_maps.fillInAddress( el, latitude, longitude, g_autoComplete ); } ); // Marker drag. google.maps.event.addListener( g_marker, 'drag', function ( event ) { document.getElementById( latitude ).value = event.latLng.lat(); document.getElementById( longitude ).value = event.latLng.lng(); } ); // End marker drag. google.maps.event.addListener( g_marker, 'dragend', function () { redux_change( el.find( '.redux_framework_google_maps' ) ); } ); // Zoom Changed. g_map.addListener( 'zoom_changed', function () { el.find( '.google_m_zoom_input' ).val( g_map.getZoom() ); } ); // Marker Info Window. infoWindow = new google.maps.InfoWindow(); google.maps.event.addListener( g_marker, 'click', function () { const marker_info = containerID + '_marker_info'; const infoValue = document.getElementById( marker_info ).value; if ( '' !== infoValue ) { infoWindow.setContent( infoValue ); infoWindow.open( g_map, g_marker ); } } ); }; /* FILL IN ADDRESS FUNCTION */ redux.field_objects.google_maps.fillInAddress = function ( el, latitude, longitude, g_autoComplete ) { // Set variables. const containerID = el.find( '.redux_framework_google_maps' ).attr( 'id' ); // What if someone only wants city, or state, ect... // gotta do it this way to check for the address! // Need to check each of the returned components to see what is returned. const componentForm = { street_number: 'short_name', route: 'long_name', locality: 'long_name', administrative_area_level_1: 'short_name', country: 'long_name', postal_code: 'short_name' }; // Get the place details from the autocomplete object. const place = g_autoComplete.getPlace(); let component; let i; let addressType; let _d_addressType; let val; let len; document.getElementById( latitude ).value = place.geometry.location.lat(); document.getElementById( longitude ).value = place.geometry.location.lng(); for ( component in componentForm ) { if ( componentForm.hasOwnProperty( component ) ) { // Push in the dynamic form element ID again. component = containerID + '_' + component; // Assign to proper place. document.getElementById( component ).value = ''; document.getElementById( component ).disabled = false; } } // Get each component of the address from the place details // and fill the corresponding field on the form. len = place.address_components.length; for ( i = 0; i < len; i += 1 ) { addressType = place.address_components[i].types[0]; if ( componentForm[addressType] ) { // Push in the dynamic form element ID again. _d_addressType = containerID + '_' + addressType; // Get the original. val = place.address_components[i][componentForm[addressType]]; // Assign to proper place. document.getElementById( _d_addressType ).value = val; } } }; redux.field_objects.google_maps.geoLocate = function ( g_autoComplete ) { if ( navigator.geolocation ) { navigator.geolocation.getCurrentPosition( function ( position ) { const geolocation = new google.maps.LatLng( position.coords.latitude, position.coords.longitude ); const circle = new google.maps.Circle( { center: geolocation, radius: position.coords.accuracy } ); g_autoComplete.setBounds( circle.getBounds() ); } ); } }; /* API BUTTON CLICK HANDLER */ redux.field_objects.google_maps.clickHandler = function ( el ) { // Find the API Key button and react on click. el.find( '.google_m_api_key_button' ).on( 'click', function () { // Find message wrapper. const wrapper = el.find( '.google_m_api_key_wrapper' ); if ( wrapper.is( ':visible' ) ) { // If the wrapper is visible, close it. wrapper.slideUp( 'fast', function () { el.find( '#google_m_api_key_input' ).trigger( 'focus' ); } ); } else { // If the wrapper is visible, open it. wrapper.slideDown( 'medium', function () { el.find( '#google_m_api_key_input' ).trigger( 'focus' ); } ); } } ); el.find( '.google_m_autocomplete' ).on( 'keypress', function ( e ) { if ( 13 === e.keyCode ) { e.preventDefault(); } } ); // Auto select autocomplete contents, // since Google doesn't do this inherently. el.find( '.google_m_autocomplete' ).on( 'click', function ( e ) { $( this ).trigger( 'focus' ); $( this ).trigger( 'select' ); e.preventDefault(); } ); }; } )( jQuery ); Incognito Mode: How to Play Online Casinos Anonymously in the UK – Orchid Group
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Incognito Mode: How to Play Online Casinos Anonymously in the UK

Unlocking Online Casino Anonymity: A Guide to Using Incognito Mode in the UK

Unlocking Online Casino Anonymity: A Guide to Using Incognito Mode in the UK
In the UK, online casinos are becoming increasingly popular, and protecting your privacy is crucial.

Using incognito mode is a simple yet effective way to enhance your online casino anonymity.

By opening your web browser in incognito mode, your browsing history, cookies, and site data won’t be saved.

So, if you want to ensure your online casino experience remains private and secure, using incognito mode is the way to go.

Protecting Your Identity: How to Play Online Casinos Anonymously in the UK with Incognito Mode

Online casinos can be a great source of entertainment, but it’s important to protect your personal information while playing. Here are six tips for staying anonymous while gambling online in the UK:
1. Use a VPN: A virtual private network can help keep your online activity private and secure.
2. Don’t give out personal information: Be cautious when providing any personal details, such as your name or address, to online casinos.
3. Use a disposable email address: Setting up a separate email address specifically for online gambling can help protect your primary inbox.
4. Use cryptocurrency: Cryptocurrencies like Bitcoin can provide an extra layer of anonymity when making transactions online.
5. Play at reputable casinos: Choose casinos that prioritize user privacy and have strong security measures in place.
6. Use incognito mode: This is a simple and effective way to keep your online activity private and prevent your browser from storing any cookies or history related to your casino activity.

Staying Private While Playing Online: Using Incognito Mode for Anonymous Casino Gaming in the UK

In the UK, maintaining privacy is crucial while enjoying online casino games. One simple and effective way to stay anonymous is by using incognito mode. Incognito mode, also known as private browsing, ensures that your browsing history, cookies, and site data are not stored on your device.
Additionally, incognito mode can be used on any device, whether it’s a computer, laptop, or mobile phone. So, no matter where you are or what device you’re using, you can enjoy online casino games with the assurance of privacy.

Incognito Mode and Online Casinos: A Comprehensive Guide for UK Players

Playing Anonymously at Online Casinos: Tips for Using Incognito Mode in the UK

Want to play anonymously at online casinos in the UK? Using Incognito Mode can help protect your privacy. Here are six tips for using Incognito Mode for online casino play:
1. Open a new Incognito window for each casino session.
2. Always log out of your casino account before closing the Incognito window.
3. Avoid saving passwords or using autofill features in Incognito Mode.
4. Clear your browsing history and cookies after each Incognito session.
5. Use a VPN to further mask your online activity.
6. Be aware of any location or device restrictions on the casino’s end.

Navigating online casinos anonymously is a concern for many UK players. One way to ensure your privacy is to use incognito mode while browsing. Incognito mode, also known as private browsing, deletes your browsing history and cookies after you close your browser window. This makes it difficult for websites to track your activity or identify you.
To use incognito mode in popular browsers like Google Chrome and Mozilla Firefox, simply click on the three dots or three lines in the top right corner of the browser and select “New incognito window” or “New private window”.
When using incognito mode, it’s important to remember that your internet service provider and employer may still be able to see your online activity. To add an extra layer of privacy, consider using a virtual private network to encrypt your internet connection.
Another way to navigate online casinos anonymously is to use a prepaid credit card or cryptocurrency like Bitcoin to make deposits and withdrawals. This way, your personal financial information is not linked to your casino account.
Overall, navigating online casinos anonymously is possible with the use of incognito mode, VPNs, and anonymous payment methods. As a UK player, it’s important to prioritize your privacy and take the necessary steps to protect your personal information.

As a seasoned casino enthusiast, I’ve always valued my privacy while playing online. That’s why I was thrilled to discover the Incognito Mode feature on my favorite UK-based online casino. I can now play anonymously without worrying about my personal information being compromised.

I recently met a fellow casino player, Alex, who is a 35-year-old IT professional. He shared with me that he had been looking for a way to play online casinos anonymously, as he didn’t want his gaming activities to be traced back to him. I recommended the Incognito Mode feature to him, and he was delighted with the level of privacy it offered.

“I can now play my favorite casino games without worrying about my personal information being exposed. The Incognito Mode feature has given me peace of mind, and I can focus solely on enjoying my gaming experience,” said Alex.

Another customer, Lisa, a 42-year-old marketing executive, also shared her positive experience with the Incognito Mode feature. She mentioned that as a busy professional, she often plays online casinos during her lunch breaks or while traveling. She wanted a way to play anonymously to maintain her privacy and professional image.

“The Incognito Mode feature has been a game-changer for me. I can now play my favorite casino games without worrying about my personal information being exposed. It’s a great feature that has given me the flexibility and privacy I need,” said Lisa.

In conclusion, the Incognito Mode feature is an excellent addition for UK online casino players who value their privacy. With this feature, players can now play anonymously, ensuring their personal information remains secure and confidential. I highly recommend this feature to all online casino players looking for a private and secure gaming experience.

Incognito mode allows you to browse the web privately, which is useful when playing online casinos anonymously in the UK. To enable incognito mode, simply open your web browser and press “Ctrl+Shift+N” on Windows or “Cmd+Shift+N” on Mac. While in incognito mode, your browser will not save your browsing history or cookies.

Another way to play online casinos anonymously in the UK is to use a virtual private network . A VPN allows you to connect to the Incognito casino internet through a server in a different location, masking your true IP address. This can help to protect your privacy and make it more difficult for online casinos to track your activity.

It is important to note that even when using incognito mode or a VPN, you should still exercise caution when playing online casinos. Always make sure to use a reputable and licensed online casino, and avoid sharing personal or financial information unless it is absolutely necessary.

Overall, incognito mode and VPNs can be useful tools for maintaining your privacy while playing online casinos in the UK. However, they should not be relied upon as the sole means of protecting your personal information.

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